This week on the Jeff Rubin Jeff Rubin Show, Jeff is joined by the creator of Snood, David Dobson. They talk about how he got into programming and video games, how Snood became so popular and went “viral”, and what the poems in Snood were for.
“I applied my limited artistic ability to Snood and people said ‘oh this is so retro and cool’, and I was like ‘this is the same crappy style I was making for my other games’ but I think it fit this style of game better. People expected the space games to look really cool, but this artistic style fit the casual game or puzzle game better.” - David Dobson on the graphics in Snood.
“I was just looking for something that wasn’t a trademarked name of another game, and that sounded kind of goofy. So I just picked it because it was in my head at the time and it seemed like another game for it.” - David Dobson on how he picked the name Snood.
“If you were in college at that point, only maybe a quarter of the people had computers, so people would rely on going to a computer lab or borrowing someones computer. So computers were much more communal. So people would see someone else play Snood on their computer, and then go home for break and install it on their home computer. It really spread like that, we had no marketing budget.” - David Dobson on how the game spread.
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